Its world and characters come straight out of the same bizarre collective imagination that powered remarkably abstract Spectrum games like A Day In The Life or Jet Set Willy. In trying to explain Head Over Heels to people who weren’t there at the time, I’m genuinely concerned I might come across a raving madman, attempting to recall a fever dream. Finally, a back of the box quote from Crash magazine promised, “the most addictive, playable, fun game ever.” Well… There was no way I was leaving the shop without it. I’d never seen anything like it at the time and so I imagined it must play differently too. On the reverse of the inlay I saw screenshots of what I’d later come to understand was an isometric style. ![]() The cover art by the legendary Bob Wakelin looked incredible to my child eyes and featured two strange dog-like creatures that instantly captured my imagination.
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